Guns, Grenades, and Grunts: First-Person Shooter Games

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Guns, Grenades, and Grunts: First-Person Shooter Games

Gerald A. Voorhees, Josh Call, Katie Whitlock (editors)
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Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society. Contributors will examine a range of FPS games such as the Doom, Half-Life, System Shock, Deus Ex, Halo, Medal of Honor and Call of Duty franchises. By applying and enriching a broad range of perspectives, this volume will address the cultural relevance and place of the genre in game studies, game theory and the cultures of game players.
Guns, Grenades, and Grunts gathers scholars from all disciplines to bring the weight of contemporary social theory and media criticism to bear on the public controversy and intellectual investigation of first-person shooter games. As a genre, FPS games have helped shepherd the game industry from the early days of shareware distribution and underground gaming clans to contemporary multimillion dollar production budgets, Hollywood-style launches, downloadable content and worldwide professional gaming leagues. The FPS has been and will continue to be a staple of the game market.
Rok:
2012
Wydawnictwo:
A Bloomsbury Company
Język:
english
ISBN 10:
144114224X
ISBN 13:
9781441142245
Plik:
PDF, 11.77 MB
IPFS:
CID , CID Blake2b
english, 2012
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